Worldbuilding & Concept Art for Games
Morning Session – Learn how to conceptualize a world for a AAA production. Worldbuilding is the process of constructing an imaginary world with coherent qualities such as: history, geography, maps, backstory, people, and culture. This is used to expand beyond a single product to allow for multiple entries of a franchise. Once we have a world built and designed, then we need to visualize it. We need to draw every aspect of the world and explore the design of its environments, buildings / architecture, people / fashion; this is called concept art. Through worldbuilding and concept art you will create new and unique worlds capable of telling many different stories in unique and interesting ways.
Jeffrey Werner has been teaching Game Design and Animation for over ten years and specializes in worldbuilding and conceptualization
Morning Session – Learn the basics with the latest technology. Students will gain a better understanding of digital recording through hands on learning using the latest software and the basics of digital recording. Topics include: learning professional software used in the music industry; gaining an understanding of how music is recorded; microphone techniques; and hands-on recording sessions.
Anthony Casuccio is a 25-year music industry veteran. From Grammys to gold records, Mozart to Heavy Metal, Hip Hop to House, Anthony has worked with hundreds of musicians mixing and mastering their projects. He has worked on three Grammy nominated albums. His jingle work has been featured in many local and national commercials. Anthony has written and produced numerous top 40 songs that have charted across Europe.
Character Design & Storyboarding Basics
Morning Session – Students are introduced to the foundations of designing characters for animation by exploring shapes, color, proportions, and perspective. Students will learn how to create basic storyboards by discussing how to utilize camera angles and composition for effective visual storytelling.
Kayleigh Rabbitt is a graduate of Villa Maria College. She is an experienced graphic designer, animator and photo/video stylist.
Intro to 3D Modeling
Afternoon Session – Students are introduced to the principles and techniques of 3D modeling using industry-standard software, Autodesk Maya. Students will learn how to navigate within three-dimensional space and create models from life reference and from imagination. Emphasis is placed on maintaining proper geometry while creating low-poly prop, environment, and character models. Students will learn how to professionally present and render turnarounds of their final models to show their friends.
Valery Amborski is an Instructor of Animation and an alumna of the Animation BFA program at Villa Maria College. She earned an MFA in Visual Arts from the University at Buffalo in 2019. She teaches courses in 3D modeling, Rigging, and Animation, as well as Film Production and Visual Effects. Her interests include 3D printing, reading, and assembling jigsaw puzzles.
Afternoon Session – This camp will give students the skills to produce engaging content in response to an ever-changing media landscape. Students will learn how to use open-access digital tools and publishing platforms (think smartphones, social media, and more) to make compelling multimedia artifacts. They will also spend some time sharing and discussing some of their favorite media so that they can better understand online trends and viral content, as well as their positions as emerging content creators. By the end of the camp, students will have completed two digital stories—a photo story and a video—and will be tasked with all elements of multimedia project development, including pre-production planning, creating, editing, revising, and publishing.
Amy Jamieson is an instructor in the Department of the Humanities and Social Sciences with over a decade of experience in the classroom. She primarily teaches writing and digital media and communications courses aimed at helping students navigate the complexities of communication across different contexts. She holds English and sociology degrees from SUNY Geneseo, an MA in Interdisciplinary Studies from Niagara University, and is expected to receive her doctorate in Rhetoric and Composition from Bowling Green State University in 2021.